2. Bitonic Point
The problem can be found at the following link: 🔗 Question Link
🧩 Problem Description
Given an array arr[] of n elements that is first strictly increasing and then (optionally) strictly decreasing, return the Bitonic Point — the maximum element in the array. It is guaranteed that the array contains exactly one bitonic point.
A Bitonic Point is the element where the sequence changes from increasing to decreasing — or simply the largest number in a bitonic array.
Edge Cases:
Entirely increasing → last element is peak.
Entirely decreasing → first element is peak.
📘 Examples
Example 1:
Input:
arr = [1, 2, 4, 5, 7, 8, 3]Output:
8Explanation:
Increasing:
[1, 2, 4, 5, 7]Peak:
8Decreasing:
[3]
Example 2:
Input:
Output:
Explanation:
Increasing:
[10, 20, 30, 40]Peak:
50Decreasing:
[]
Example 3:
Input:
Output:
Explanation:
Increasing:
[]Peak:
120Decreasing:
[100, 80, 20, 0]
🔒 Constraints
$3 \leq n \leq 10^5$
$1 \leq arr[i] \leq 10^6$
✅ My Approach
Optimized Approach: Binary Search on Bitonic Pattern
We observe that:
If
arr[mid] > arr[mid+1], then the maximum lies to the left (including mid).If
arr[mid] < arr[mid+1], then the maximum lies to the right.
This is a classical bitonic binary search:
We use a variant of binary search to reduce the search space logarithmically.
We stop when we find the peak element such that
arr[mid] > arr[mid-1] && arr[mid] > arr[mid+1].
Algorithm Steps:
Initialize
low = 0,high = n - 1.While
low < high:Compute
mid = (low + high) // 2.If
arr[mid] < arr[mid + 1]: Move right →low = mid + 1Else: Move left (may include mid) →
high = mid
Return
arr[low]as the maximum bitonic point.
🧮 Time and Auxiliary Space Complexity
Expected Time Complexity: O(log n), as we use binary search to find the peak.
Expected Auxiliary Space Complexity: O(1), as we only use a constant amount of additional variables.
🧠 Code (C++)
⚡ Alternative Approaches
📊 1️⃣ STL max_element
max_elementAlgorithm Steps:
Return
*max_element(arr.begin(), arr.end()).
✅ Why This Approach?
Utilizes STL to find the maximum with minimal code.
Very readable and quick for small or throwaway tasks.
📝 Complexity Analysis:
Time: O(n) – full array scan.
Auxiliary Space: O(1)
📊 2️⃣ Single‐Pass Manual Scan
Algorithm Steps:
Initialize
mx = arr[0].For each element
xinarrfrom index 1 onward:If
x > mx, setmx = x.
Return
mx.
✅ Why This Approach?
Straightforward, explicit control over the process.
Easy to debug and adapt, good for beginner-level implementations.
📝 Complexity Analysis:
Time: O(n) – scans each element once.
Auxiliary Space: O(1)
📊 3️⃣ Divide & Conquer
Algorithm Steps:
Recursively split
arrinto two halves.Base case: size 1 → return
arr[l].Combine step: return
max(left_max, right_max).
✅ Why This Approach?
Demonstrates recursive problem-solving.
Useful in educational contexts or recursive design practice.
📝 Complexity Analysis:
Time: O(n) – full traversal through recursion.
Auxiliary Space: O(log n) – due to recursion stack.
📊 4️⃣ Ternary Search
Algorithm Steps:
Since the array is unimodal, use ternary search.
At each step:
Calculate two midpoints:
mid1andmid2.Narrow search to the region containing the peak.
✅ Why This Approach?
Takes advantage of the unimodal nature of bitonic arrays.
Achieves efficient peak-finding in logarithmic time.
📝 Complexity Analysis:
Time: O(log n) – search space reduced by thirds.
Auxiliary Space: O(1)
🆚 Comparison of Approaches
Approach
⏱️ Time
🗂️ Space
✅ Pros
⚠️ Cons
Binary Search
🟢 O(log n)
🟢 O(1)
Optimal, efficient for large input, fast convergence
Requires bitonic property
STL max_element
🟡 O(n)
🟢 O(1)
Minimal code, clean and expressive
Linear time, C++ only
Manual Scan
🟡 O(n)
🟢 O(1)
Simple, intuitive, good for learning
Not optimal for large datasets
Divide & Conquer
🟡 O(n)
🔸 O(log n)
Demonstrates recursion, educational
Recursion overhead, slower
Ternary Search
🟢 O(log n)
🟢 O(1)
Logarithmic time, elegant for unimodal arrays
Slightly more complex to write
✅ Best Choice?
Scenario
Recommended Approach
Optimal performance (log time)
🥇 Binary Search
Writing minimal code (C++ only)
🥈 STL max_element
Simple, readable implementation
🥉 Manual Scan
Practicing recursion / divide & rule
🎯 Divide & Conquer
Applying unimodal search techniques
🎖️ Ternary Search
🧑💻 Code (Java)
🐍 Code (Python)
🧠 Contribution and Support
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